Xfire for Kopete (kopete-xfire)

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Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net

0
5 .0
Description:

Xfire for Kopete a.k.a. kopete-xfire is a protocol plugin for Kopete allowing access to the Xfire gaming network.
If you encounter a bug or if you would like a certain feature to be implemented, please report it on the Google Code homepage.
The plugin is still under heavy development and isn't intended to be used for daily-usage.
Last changelog:

9 years ago

0.0.8:
Better P2P messaging support (useable, alsmost complete)
Fixed login/logout problems
Fixed heartbeat/disconnect problem
Updated Xfire version
Used new SID attribute in friends online/offline packet
Other small fixes


0.0.7:
Fixed severe crash when P2P is disabled
Games manager: update launch path from detection path (same in most cases)

0.0.6:
Updated default version to 127
Added current game and server property to contact list
General code clean-up
Fixed some memleaks
Beginning of P2P support (packet handling not implemented yet)
P2P NAT check support
Minor bugfixes
Better timeout handling
Lot of changes...

0.0.5
Automatic version updating
Friend invitation dummy contact fix
Small bug fixes

0.0.4
Basic clan support (chatting)
Adding friends
Informing other accounts about ingame status
Wine game detection for Linux
Account settings
Code clean-up
Fixed avatar support
Fixed login segfault
Lot of other bug fixes

0.0.3
Basic games detection for Linux (no Wine support yet) + graphical games editor

0.0.1 & 0.0.2:
Chat support
Avatar support
Status message and game status support

deepa12

9 years ago

Articles and content in this section of the website are really amazing. From http://www.endekeralam.com

Report

xdarklight

10 years ago

since a few days your plugin refuses to connect to the xfire servers.
the reason is quite obvious: you hardcoded the protocol version in xf_server.cpp
here's a fix which will work around the issue until the protocol version will be changed again:
http://pastebin.com/DAujgx7P

this is how Openfire-C knows that the protocol version has changed:
http://code.google.com/p/openfire-c/source/browse/trunk/dev/dev/xfire/XfirePacketAnalyze_login.inc#108

Report

9 years ago

0.0.8:
Better P2P messaging support (useable, alsmost complete)
Fixed login/logout problems
Fixed heartbeat/disconnect problem
Updated Xfire version
Used new SID attribute in friends online/offline packet
Other small fixes


0.0.7:
Fixed severe crash when P2P is disabled
Games manager: update launch path from detection path (same in most cases)

0.0.6:
Updated default version to 127
Added current game and server property to contact list
General code clean-up
Fixed some memleaks
Beginning of P2P support (packet handling not implemented yet)
P2P NAT check support
Minor bugfixes
Better timeout handling
Lot of changes...

0.0.5
Automatic version updating
Friend invitation dummy contact fix
Small bug fixes

0.0.4
Basic clan support (chatting)
Adding friends
Informing other accounts about ingame status
Wine game detection for Linux
Account settings
Code clean-up
Fixed avatar support
Fixed login segfault
Lot of other bug fixes

0.0.3
Basic games detection for Linux (no Wine support yet) + graphical games editor

0.0.1 & 0.0.2:
Chat support
Avatar support
Status message and game status support

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version
0.0.8
updated Mar 03 2011
added May 02 2010
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