
Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net
ksudoku is a fully-featured Sudoku puzzle generator and solver for KDE.
With it you can generate and play 3D and 2D puzzles of different sizes and levels.
Now it supports also custom shaped puzzles, like Samurai sudokus, XSudokus and Jigsaw.
GUI for playing, saving, printing, solving and dubbing puzzles.
The main algorithm is fast and extendable to any general graph coloring problem.
Needs open gl.
14 years ago
- Added support for custom shaped sudokus
- Samurai sudoku
- Jigsaw sudoku, XSudoku, 4x4
- Undo/redo
- Added new export system (you can print multiple puzzles in the same page)
- File format is now XML
- Added new welcomescreen and settings dialog
- Internal structure changed
14 years ago
- Added support for custom shaped sudokus
- Samurai sudoku
- Jigsaw sudoku, XSudoku, 4x4
- Undo/redo
- Added new export system (you can print multiple puzzles in the same page)
- File format is now XML
- Added new welcomescreen and settings dialog
- Internal structure changed
friendly-demon
13 years ago
Great game, great app!
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krf
13 years ago
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darkphader
13 years ago
There's a nice sudoku game implemented in java on the New York Times web site. It has some features that would enhance ksudoku. It's Pencil feature is very nice. Also the ability to show possible numbers (the 1...9 feature). It's HINT feature is excellent also, as it doesn't provide the answer (unless you check REVEAL), just the next square that it believes is solvable.
Would be nice to have a pause feature as well, or some way to trun the timer on and off.
Thank you.
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sam770
13 years ago
The jigsaw variation is brilliant!!! Thanks for a great little game, generally! I especially enjoy solving 5x5 puzzles over the course of a week. ;-)
May I suggest a few additional variations (or modes) that can be actually applied to all boards, perhaps in a form of a few additional checkboxes in the "generate new puzzle" dialog...
I didn't look at the source code, but I imagine that they should be rather easy to implement (if the internal board representation is anything like what I envision.)
Here they are:
1. Amnesia mode:
Every few seconds (or minutes or mouse clicks, perhaps this can be user-configured) one of the already user-solved numbers quietly disappears.
This mode challenges a player's logic and memory.
2. Pins and needles mode
Every few seconds (or minutes,etc...) the playing board simply flips top-to-bottom, or left-to-right, or rotates 90 degrees. (Just make sure the numbers stay upright ;-)
This mode challenges a player's focus and memory.
3. Hot-swap mode
Every few seconds (etc...) a random digit is silently swapped with a different random digit (for example "5" is swapped with "9") across the entire board (so, the column/row/box integrity is preserved.)
This mode also challenges the player's focus.
All three modes are intended to add difficulty to the game forcing the player to have better concentration.
Regards,
Sam.
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black8eagles
13 years ago
they will probably not go into version 0.5 as the deadline for new features is close and i have still plenty of them to implement.
but maybe this will go into the 0.6 version.
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anonymous-hive
14 years ago
since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;)
so this version of Sudoku has made her a Linux convert!
I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game.
I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :)
THANK YOU SO MUCH
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anonymous-hive
14 years ago
since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;)
so this version of Sudoku has made her a Linux convert!
I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game.
I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :)
THANK YOU SO MUCH
Report
anonymous-hive
14 years ago
since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;)
so this version of Sudoku has made her a Linux convert!
I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game.
I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :)
THANK YOU SO MUCH
Report
anonymous-hive
14 years ago
since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;)
so this version of Sudoku has made her a Linux convert!
I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game.
I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :)
THANK YOU SO MUCH
Report
rtoledo2002
14 years ago
since all she ever does is pay the bills with Mozilla, she now keeps the dual boot machine mostly in Suse ;)
so this version of Sudoku has made her a Linux convert!
I tried getting her every Windows version I could find but none played as easy as this one does , specially the moving bars, but in genral the whole game.
I just downloaded 0.4 and compiled it and put it on the desktop so she has 0.3 and 0.4 available :)
THANK YOU SO MUCH
Report
BorgQueen
14 years ago
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addr
14 years ago
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JanSchnacki
14 years ago
I offered the patch to one of the authors of ksudoku, but never got a reply. I don't know if they never got my mail or are just not interested in such a behaviour
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pupil
14 years ago
http://donnie.110mb.com/downloads.php?cat_id=2
For GPG key, please look at the front page of my site.
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pupil
14 years ago
they provided me with a temporary domain at http://donnie.911mb.com.
if you have trouble downloading the rpm, just replace the 110mb.com with 911mb.com
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denisfiedler
14 years ago
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kratky
14 years ago
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black8eagles
13 years ago
this was one of the reasons why i joined its development.
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janet
14 years ago
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dion20
14 years ago
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grangerm
15 years ago
I have seen this behavior in this game and other programs that use the QGLWidget class. Is it my configuration or what?
Thanks.
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runs262
15 years ago
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PhilippSternberg
15 years ago
http://de.wikipedia.org/wiki/Bild:Sudoku_Kandidaten.png
However, nice game
Thanks a lot for the work you already put into it.
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Tannin
15 years ago
Because sudokus are supposed to be solvable with logic only...
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bagpussnz2
15 years ago
Could you do some work with keyboard navigation (with arrow keys).
Thanks.
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