Monument

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Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net

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It's a dirty job, but somebody's got to do it...

linkadmin

17 years ago

This is excellent work.
I would suggest trying it with a penguin as well...
It's definitely inspiring, keep up the good work.

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Snake74

17 years ago

Hey ,I enjoy some of the rendering i see with pov-ray ,but I cant seem to understand how pov-ray works do u know of any sites or any books on how to start working with pov-ray for a newbie?

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anonymous-hive

17 years ago

...with Pov-Ray. But if you are looking for a tutorial - here ist one:

http://www.f-lohmueller.de/pov_tut/pov__eng.htm

There are a lot of tutorials around. Just check the doc- and resource-section at

http://www.povray.org

You'll have to read a bit of theory first, but if you follow the beginners tutorial, you should have your first scene rendered in under an hour. Probably much faster. The only difficulty under Linux is the syntax for the commandline.

Again: The above image was not rendered with Pov-Ray, it was done under Win98 with a tool called Terragen. There is a tool called Terraform, which can create Heightfields and export them to Pov-Ray.

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ruel24

17 years ago

I'd like to find out how to use it and start working with it, but it seems so confusing...

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zebulon

17 years ago

this is nice work :)
what did you do it with?
nice

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C

Soyburg

17 years ago

Thanks. I used Terragen and Gimp. Terragen under Win98. I used the FEO-plugin and copied the classic kde-lineart into the bitmap. Inverted the pic, reduced the brightness and: Bingo. But the horizon sucked, so I rendered it against a black sky and copy'n pasted the sky in there. Because the horizon would have been much higher, if I had have an unlimited plain.

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