Some shiny spheres for your viewing pleasure! Created in 3DS Max r5 as something which was not originally intended to be a wallpaper.
Max techie stuff for those who care:
- one omni light, area shadows
- one sky light, with the light tracer enabled
- HDRI map applied as a TIFF file to the environment channel in the raytrace material that's applied to the spheres. (also added some falloff to make it fancier.)